Montreal - FX TD
With an emphasis on the aesthetics and techniques to create photorealistic effects within nature, FX TDs will take 3D scenes from animators/matchmovers to create FX simulations that meet the specific requirements of a VFX pipeline.
Responsibilities
Create particle, RigidBody , fluid, cloth, fur & hair simulations.
Apply lighting and shaders to produce the final rendered image or pass the simulations onto a Lighting TD.
Uses an array of commercial and proprietary FX tools.
Works in partnership with modellers, animators, lighters, texture artists & compositors to ensure shots are delivered to the highest standard.
Works within the team on a production to determine the various design solutions needed to create the effects.
Designs and creates images, elements, effects, pipelines, tools and techniques for digital visual effects.
Help design solutions where a more procedural approach can be used to help create the effects required.
Produces test and often final renders of all FX elements for a shot.
Creates working quick-comps for review by the supervision team.
Essential
Excellent Houdini and/or Maya
Thorough understanding of techniques and technologies relating to FX simulation / animation.
Experience in producing effects such as smoke, fire, clouds, water, steam and explosion, also simulation techniques for RBD, cloth and hair.
Working knowledge of Renderman or Arnold preferred
Good understanding of the entire visual effects process, from shooting to modelling and texturing, animation, rendering and compositing.
Familiar with pipeline issues especially working between multiple packages.
Working knowledge of at least one compositing application (Shake, Nuke, Halo, etc) and a solid understanding of the compositing process.
Should have strong Vex/hscript/Mel scripting skills.
Desirable
Knowledge in other simulation packages such as Naiad
Programming skills with C/C++ also an advantage along with knowledge of the Houdini HDK and Maya API.
Python and Unix shell scripting also advantageous.
Experience with other render packages
Please include link to your online showreel on your CV
Start date: ASAP